Dozens of AR and VR interaction examples and design patterns.
Hand Direction Movement movement

Press a button to go in the direction your hand is pointing. Works for games or general movement in a productivity app.

Pros: Seems to cause less sickness than normal movement. Feels less awkward than head-direction based movement.

Cons: Less common, so it takes people a while to figure out. Easy to end up too high or too low. Ends up requiring lots of little tweaks to get right where you want.